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The Challenge

Create an app presenting environmental food data, beautifully designed. 

The primary challenge was generating and presenting quantitative data via a user friendly, engaging experience.


01 Discovery

The discovery stage included brainstorming, concepting, personas, and user journeys.  


02 Product Design Vision

I formulated a brand product vision and design language, which evolved as the product progressed.

03 UX Design & Prototyping

My wire framing was lean - creating screen flows rather than a fully interactive prototype.

I started creating high fidelity mockups for spontaneous in-person user testing on the back of sketchy wireframes.

04 Development

I chose for the dev solution. My life became 6-12 hours of Bubble design and dev a day interspersed with illustration for about 8 months.
The overall design, UI details and user flow changed quite a bit as I proceeded as the developer. 

I enjoyed creating fresh interface solutions, enabling each development milestone.


05 Native Optimisation & Launch

Between the dual-platform BDK testing app & Apple TestFlight feedback, I was able to iron out big and small glitches in order to successfully launch on the stores. 


Plantify the App

Available on Google and Apple stores

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